Ahead of Titanfall 2’s second weekend tech test, developer Respawn Entertainment is addressing players’ complaints with the multiplayer mode.

The studio announced on the series’ website that it’s made changes to both the pre-alpha build that’s playable right now as well as the final version of the game, out in late October, based on feedback it’s received during the current test.

The biggest of these concerns Titanfall 2’s speed, which players of the first game have found to be far slower than they’re used to. The change in pilot mobility is chalked up to cutting down on random player deaths and making close range firefights less chaotic, multiplayer game designer Steven DeRose wrote in the talkback post.

“Changes to pilot mobility stemmed from a desire to improve our gunplay, and not a desire to slow down movement,” he wrote. Still, air speed and wall-running will become faster in the game’s next version. Players will also be able to maintain their speed better during successive wallruns.

Full story here:

Steve P

I started on computers back in the days of the Sinclair ZX81 and Spectrum, back when people were coming to terms with how great their new digital watch was. Even though I worked in DIY Shops, Fancy Goods, the building trade, DJ'ing etc, my main interest and passion was always in coding, graphics and games. I decided to take the plunge into computer shops in the mid 90's and in 2003 set up my own computer business. I have a simple work ethic which is I prefer to make a little money often, rather than charging a fortune and losing customers. This has proven to work for me and my customers. In all the years I have traded I have never advertised and yet each week, I get new customers through recommendations - there is no higher praise :)

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1 Comment

  1. June 11, 2013, 17:26

    Updated with info about Sony’s RESALE policy!

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